The maximum speed liquids and gases can flow across object surfaces is slower than the maximum speed of material phase changes and simulation speed.Add the ability to easily replace one material with another.Better explanation of the Composition cutaway view.Updated Atmosphere Preset selection interface.Viewing materials as a percentage of the mass.Planning updates to the materials interface, including:.Materials not simulated across the surface of objects do affect their atmospheric heating, but do not affect the atmosphere opacity.When a new material replaces one of the 4 simulated materials, it is evenly distributed over the surface, which can cause an atmosphere to seemingly “pop” into existence.We plan to increase the number of materials simulated on object surfaces in the future. To minimize the impact to performance, only a maximum of 4 materials can be simulated flowing across an object’s surface at a time.Silicate and iron can only exist on the inside of a planet, not on the surface or in the atmosphere.We plan to add heating from methane and other greenhouse gases in the future. Only water vapor and gaseous carbon dioxide contribute to our simple atmospheric heating model.Please report any issues on our Steam forum, on Discord, or in-game via Home > Send Feedback. Check out the full list of What’s New in Update 34
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